

but the weird thing is that in total those PAC files, aren't big even 1MB. Generally favorable reviews based on 60 Ratings Your Score 0 Summary: The world's most revolutionary fighting game does it again Power Stone 2 takes go-anywhere, grab-anything combat, and introduces awesome new innovations to the hit arcade fighting series. So i suppose one of those pacs (PIT_MODEL_BIN.PAC i guess) store hud and icons images. If i mess the MDL one, some 3D models does not show up. If i mess the PAC one, some textures shows corrupted colored blocks or part of the texture is in the wrong position, (as example: ITEM_MODEL_VQ.MDL ITEM_MODEL_VQ_BIN.PAC ) BIN inside and i guess most of them are audio archives of charachter's voices, and ambient sounds. If i corrupt them characher's voice disappears.

by attempts, i've tried to understand wich files does what, corrupting them.Įvery charachter have 9 files with.
#POWER STONE 2 DREAMCAST DCI ARCHIVE#
Oh, and BTW thanks to 3DripperDX i've made an archive with every charachter in T-Pose fully textured, even Pharaoh Walker and Dr.Erode! (i need only to rip their Metamorphosis models and it's complete!). I have some others projects too, i noticed that P.Stone and P.Stone2 gamefiles are very similar, would be awesome to port Kraken and Valgas to it's sequel like Power Stone Collection for PSP! (i guess the only way will be to replace 2 original charachters) I'm searching someone, (maybe an other P.Stone2 fan? ) interested in this. I need to know how textures are stored inside the game, they're archived in some of the gamefiles, but i know nothing about programming, how can i dare to try a reverse engeneering of the archives! i can barely hexedit some things. In Power Stone, 2 fighters take to multi-level arenas with Power Stones and other weapons lying around for use. So, i can rip them out in one click but.they're useless if i can't figure out how put them again inside the game. description: The creators of Street Fighter add a new dimension to 3D fighting. I noticed it in NullDC, when i "stole" textures from it with 3DripperDX. The bad is that only words inside Mel's Shop are made of real text (all Mel and Pride's dialogues, Item Book descriptions, Items names)īut most of the other text is just made of pictures (buttons in the shop, main screen, options etc.). I've figured out where part of the text is, so i translated it to italian hexediting the. I'm italian and after so many years i'm having the satisfaction of translating it by myself in my language: The only thing that bothers me is the game is in english even in PAL format. after 10 years, i still can't stop to play it. Power stone 2 is one of my favourite Dremcast games. Sometimes only the nullDC logo is displayed with game audio playing in the background.Hi everybody! i'm working on a little project but i need some help, if possible. Flickering elsewhere in gameplay sometimes occurs along the same axis with one triangle or another flickering to black or white at random. The lower right is relatively well rendered, but it too flickers somewhat.

The upper left half of the window mostly remains black, flickering to white. The Dreamcast and Capcom splash animations will flicker along a diagonal axis from the top right to bottom left of the screen. Sometimes the game appears to run at only half-speed and with sound stutters. NullDC is the only emulator which has produced sound and video with default settings, but results manage to vary with each startup even if no settings are changed. The ones I've tried so far have been ineffective. I have no idea which of these combinations is correct, or if any of them are correct. If I understand correctly, a 'rom' or 'romset' directory must be created in the main DEmul folder, inside which the dc_bios.bin is to be renamed to dc101d_us.bin and either placed inside a.
#POWER STONE 2 DREAMCAST DCI HOW TO#
I've found a thread or two in various emu forums dealing with this problem, but explanations on how to fix it do not go into detail. The problems encountered with each emulator are as follows.Įrror: Unable to find dc101d_us.bin in romset 'dc' cdi of Power Stone 2 on DEmul (0.5.6), nullDC (1.0.4 r50) or Chankast (Alpha 0.25), and running into problems of varying degrees on each. I come to the emulation game with only the barest of understandings of how it all works.
